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Taste of Magic

follow for character profiles from the magic the gathering story lines and other flavorful goodness
Sep 2 '14

coriell1 asked:

I think one of the depressing things about Khans not being a wedge block, similar to Theros not being Enchantmirrodin, is that the mere existence of a wedge set makes seeing a wedge block at any point in the near future an impossibility. Is there any hope for those with dashed expectations?

markrosewater:

Let you in on a little bit of truth. The lesson of Shards of Alara block is there’s really not enough design space for an entire block of three-colored cards. You’ll notice that Shards of Alara block cheated by having Conflux have a strong five-color theme and Alara Reborn having the all-gold gimmick rely a lot more on two-color gold cards than three-colored.

The real reason you’re not going to see a wedge block in the future has nothing to do with the Khans of Tarkir block structure but on the fact that there just isn’t enough design space to really make a wedge block work. 

There are all sorts of factors at play. Three-color design is tricky to start with. Having a wedge block pushes you heavily toward having factions of some kind which even more narrows the design space. And then, three-color designs lean heavily on having elements of monocolor design to help fill things out (with things like charms and extra effects to make sure the spell feels like all three colors). That space just gets chewed up quickly making it hard to make more three-color designs that feel unique. 

There’s enough to make one really exciting large set and that’s what we’ve done. One of the things that drew us to wedge is the Khans of Tarkir block structure requires change so we wanted to do something that would be super exciting but would only fill the available space allowing us not to waste a theme that we could build a whole block around.

I use this blog to be bluntly honest with you all. Khans of Tarkir isn’t keeping you from getting a wedge block. Design space was keeping that from happening. Khans of Tarkir is allowing us to blow out the wedge theme in the most exciting way we can.

Sad but true. I’m actually having trouble convince my friends drafting wedges will be fun because they thought Alara block was a mess. Granted they drafted triple Alara Reborn which was insanity in my opinion.

Sep 1 '14

werey0uh0nestwithy0urself:

aminaabramovic:

I don’t get these posts that go like “part of me wants to be a hot girl at the bar and the other part of me wants to read and sip tea in a bookstore”

like you can wear red lipstick and a leather jacket and sip tea and dance in the rain and go to the gym and curl up in bed and get turnt the fuck up and go to church

you can literally have it all sis

the world is yours

This is the most inspiring thing I have ever read

Sep 1 '14
womenofmagic:

Second set revealed.

Theory Confirmed!

womenofmagic:

Second set revealed.

Theory Confirmed!

Sep 1 '14

sniffnoy asked:

How many planeswalkers are in Khans of Tarkir?

sarroth:

tasteofmtg:

markrosewater:

Two, Sarkhan and Sorin.

I wonder what Sorin is up to these days. Other than avoiding Nissa and half attempting to save angels. He is my favorite planeswalker though. : P

Well, Sorin, Ugin, and the Lithomancer locked the Eldrazi away, and a spoiled card references Ugin in it name, so he’s possibly on Tarkir to help Nissa and Zendikar.

The more I read about what they said at PAX, the more I’m starting to think the time travel is going to be to rescue Ugin in the past. Nicol Bolas Killed Ugin on Tarkir which ended up killing all the dragons on Tarkir as well. Sorin is looking for Ugin because of the Eldrazi getting out and find Ugin’s corpse on Tarkir. Sarkhan has been hearing Ugin’s voice in his head, which drew him back to his home plane. Maybe Sorin and Sarkhan will team up to go back in time and save Ugin somehow. This will mean that dragons never got extinct kn Tarkir. And considering society is completely based on worshiping extinct dragons, the present is bound to change when they come back to Tarkir in the present in the third set.

Aug 31 '14
socialmtg:

socialmtg:

Turns out Sorin is on Tarkir!

The reason why, according to the panel is he was looking for Ugin. On Khans he found Ugin’s corpse, and apparently the death of Ugin caused the extinction of the dragons.

Oh here’s the answer!

socialmtg:

socialmtg:

Turns out Sorin is on Tarkir!

The reason why, according to the panel is he was looking for Ugin. On Khans he found Ugin’s corpse, and apparently the death of Ugin caused the extinction of the dragons.

Oh here’s the answer!

Aug 31 '14

sniffnoy asked:

How many planeswalkers are in Khans of Tarkir?

markrosewater:

Two, Sarkhan and Sorin.

I wonder what Sorin is up to these days. Other than avoiding Nissa and half attempting to save angels. He is my favorite planeswalker though. : P

Aug 31 '14

tasteofmtg asked:

What if you could just get more resources to make an unset. Like if you cloned Maro, but the clone came out a little funny. Like funny in the head, not funny haha. But since it's Maro, he is funny haha. So he could lead the unset team. Then after it's made and his puns stop making sense and his cellular makeup starts breaking down you'll have to put him down. It'd be sad, but you'd have an unset.

tabakrules:

I have nothing here, but this was too great to not share.

Aug 25 '14

finofashark asked:

Are you worried that your block code names be limited because of split cards that already exist? ;)

markrosewater:

There are significantly more two-set words than three. We’re good. : )

I love how one of the biggest concerns/questions after today’s announcement is about code names.

Aug 25 '14

stormx asked:

More blocks = ability to move the plot along slightly more? More new planes, more revisits?

dougbeyermtg:

I’ll tell you this. We had some story arcs planned out over several blocks, involving multiple worlds. We still do, but now instead of those arcs taking forever, they will now take half of forever. :) Yes, it has allowed us to improve the pace of our storytelling, which is huge.

Yay, we only have to wait half of forever for story lines to pan out now. : P

Aug 19 '14

blekkja asked:

For those of us who don't know much, or anything, about Sidar Kondo can you briefly sum up his character and basic role in story? Gerald and Volrath seem to be polar opposites, so he must be fairly interesting. What colour(s) was he and did you actually design any cards before being vetoed?

markrosewater:

Sidar Kondo would be green/white. He was the leader of his tribe and the biological father of Vuel (who would later become Volrath - Vuel of Rath). Gerard’s parents brought Gerard to Sidar Kondo, a longtime friend, because they feared for Gerard’s life and knew that he was destined to do something important. Kondo adopted Gerard as his own and taught both boys the way of the tribe.

Kondo was loving and just but also a bit firm with his boys. He had high expectations which Gerard lived up to but Vuel did not always. Vuel was jealous of how his father interacted with Gerard. 

When children reach a certain age, they partake in a ritual which they must pass to advance in the tribe. Vuel was reckless and Gerard had to rescue him during the test. Vuel failed and blamed Gerard. Vuel tried to kill Gerard but Kondo stopped him. Vuel then fled. Kondo would send Gerard to be trained by Multani and that is where Geard would meet Mirri and Rofellos.

I always liked Kondo as a character so I was sad he never got a card.